A new board game highlights the colonized experience
Departing from games that glorify European conquest, “Promesa” helps players understand Puerto Rico as a modern-day colony.
Departing from games that glorify European conquest, “Promesa” helps players understand Puerto Rico as a modern-day colony.
A week of workshops, lab visits, and pairings matched Indigenous delegates with relevant labs and researchers across MIT.
Digital currency and blockchain technology added to this year’s list of “playful tech” eligible startups.
Incoming freshman refreshes Plasma Science and Fusion Center outreach tools.
Play Labs startups include virtual pets, nausea-reducing virtual reality games, and augmented-reality paintballing.
First accelerator program on the MIT campus will showcase 12 startups across a mix of gaming, virtual reality, esports, and augmented reality technologies.
MIT Game Lab, Bayview Labs, and Seraph Group announce funding, facilities, and mentorship for startups focusing on virtual, augmented, and mixed reality.
President Reif and Congressman Joe Kennedy III lead an afternoon of discussions on how to bring quality STEM education to all.
MIT Game Lab to offer one-week professional development class on game development for software engineers in August.
MIT Game Lab releases OpenRelativity, a game-development tool to help developers and educators experiment with the effects of special relativity.
New laboratory opens its doors with a symposium, a festival and seven new games.
Incoming freshman refreshes Plasma Science and Fusion Center outreach tools.
Undergraduate and graduate programs both lauded.
MIT lab proves games don't need supercharged technology to create dramatic narratives.
What if developing certain kinds of AI didn’t have to be so laborious?