LGBT content and video games: MIT lab tackles the issue
Popular games still haven’t shown they can handle lesbian, gay, bisexual and transgender representations. Research at the Singapore-MIT GAMBIT Game Lab wants to change that.
Award-winning game explores puzzling dreams
MIT game wins Kongregate award, to receive 1 million free ad impressions
First Person Victim
Video game uses interactive drama and tragedy to create awareness about consequences of war.
Blood, sex and politics in video games: how censorship is done (or not)
Video series by Singapore-MIT GAMBIT Game Lab examines game ratings system.
Improv game puts the role-playing back in RPG
“Improviso” develops AI research by asking players to take on actual roles.
MIT, visiting Singapore students transform games research with two more new releases
Singapore-MIT GAMBIT Game Lab games delve into color theory and recursive learning.
At MIT summer program, visiting Singapore students push video game boundaries
GAMBIT Game Lab releases seven games that buck tradition.
GAMBIT Game Lab to raise Haiti funds with "Complete Game-Completion Marathon"
On February 26-28th, the Singapore-MIT GAMBIT Game Lab will host the 2010 Complete Game-Completion Marathon to raise money for relief efforts in Haiti.
GAMBIT Game Lab to build new video games in 48-hour marathon
The Singapore-MIT GAMBIT Game Lab will play host to Boston's developer community for the 2010 Global Game Jam.
Reporter’s Notebook: Game Theory
At the Singapore-MIT GAMBIT Game Lab, researchers examine what makes video games click with players — or what doesn't.