How humans use objects in novel ways to solve problems
What's SSUP? The Sample, Simulate, Update cognitive model developed by MIT researchers learns to use tools like humans do.
What's SSUP? The Sample, Simulate, Update cognitive model developed by MIT researchers learns to use tools like humans do.
Will focus on responding to disasters and humanitarian crises, defending against biothreats, addressing climate change, and improving human health and performance.
Fluorescent imaging technique simultaneously captures different signal types from multiple locations in a live cell.
Neuroscientists find that isolation provokes brain activity similar to that seen during hunger cravings.
A direct comparison of sensory and higher-order thalamic circuits reveals fundamental differences in how they control the cerebral cortex.
Textual analysis of social media posts finds users’ anxiety and suicide-risk levels are rising, among other negative trends.
Research on mice suggests aging affects a brain circuit critical for learning to make some types of decisions.
Recurrent processing via prefrontal cortex, necessary for quick visual object processing in primates, provides a key insight for developing brain-like artificial intelligence.
Tool developed at MIT simultaneously measures chemical and electrical brain signals, revealing unexpectedly complex relationship between brain signals.
MIT professor announced as award’s first recipient for work in cancer diagnosis and drug synthesis.
A CRISPR-based test developed at MIT and the Broad Institute can detect nearly as many cases as the standard Covid-19 diagnostic.
Collaborative research center funded by Lisa Yang and Hock Tan ’75 blends engineering and neuroscience to advance molecular tools for treating brain disorders.
Those selected for these positions receive additional support to pursue their research and develop their careers.
IAIFI will advance physics knowledge — from the smallest building blocks of nature to the largest structures in the universe — and galvanize AI research innovation.
Study finds that the fusiform face area is active when blind people touch 3D models of faces.