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Scientific American

In a piece for Scientific American, Amy Robinson, creative director of EyeWire, writes about multiphoton microscopy, which is used to study how the human brain adapts and grows new synapses. Robinson’s piece is part of a series about emerging neurotechnologies at MIT. 

Scientific American

Amy Robinson of Scientific American presents the first installment of a new series on emerging neurotechnologies, which will feature lectures and lab tours from MIT’s Center for Neurobiological Engineering. “The more we know about the brain, the better we are equipped to prevent dysfunctions and fix it when things go wrong,” writes Robinson.

Popular Science

Neel V. Patel writes for Popular Science about the online game Eyewire developed by MIT researchers. The game has allowed neuroscientists to gather data that is helping them to map the eye’s neural network.

WBUR

In this compilation of WBUR videos, 11 neuroscientists from MIT, Harvard, and Boston University discuss their current research and the importance of their work. The videos feature five researchers from MIT: Ben Bartelle, Claire O’Connell, Anna Beyeler, Emily Mackevicius, and Neville Sanjana.

New York Times

In this New York Times video, Zach Wise reports on EyeWire, the citizen neuroscience game developed by MIT researchers to map the human brain. “In order to look at the structures of neurons, we have to analyze images, a lot of images. Those images can’t be analyzed completely automatically by computers; we actually need human intelligence,” Sebastian Seung explains. 

New York Times

New York Times reporter James Gorman explains how EyeWire, the citizen science game developed at MIT to map the human brain, works. “Anyone can sign up online, learn to use the software and start working on what Amy Robinson, the creative director of Eyewire, calls a ‘3-D coloring book,’” Gorman writes.

New York Times

James Gorman features the work of former MIT Professor Sebastian Seung. Gorman highlights Seung’s work with the citizen science game EyeWire at MIT. 

Wired

Reporting for Wired, Chris Higgins writes about how researchers from MIT have uncovered the mystery of how the human eye detects motion thanks to the efforts of thousands of people from around the world who played the citizen science computer game EyeWire.

NPR

NPR’s Joe Palca reports on EyeWire, a computer game developed by MIT researchers to help map nerve connections in the eye. Palca reports that over “120,000 citizen neuroscientists from 140 countries” played the game, helping to produce a map that shows that the eye’s retina detects motion.

Nature

“With the help of volunteers who played an online brain-mapping game, researchers showed that pairs of neurons positioned along a given direction together cause a third neuron to fire in response to images moving in the same direction,” writes Mo Costandi in an article for Nature about how MIT researchers have mapped neuron connections in the brain.

The Guardian

In a piece for The Guardian, Mo Costandi reports on how MIT researchers have mapped neural connections in the retina. “A large group of gamers, working with computational neuroscientists, has produced a wiring diagram of the nerve cell connections at the back of the eye, which may have solved the long-standing question of how cells in the retina detect motion,” Costandi writes.

Boston Globe

Boston Globe reporter Carolyn Johnson writes about how MIT researchers have mapped a neural circuit in the eye that helps detect movement. The researchers developed the map through EyeWire, a citizen science game developed at MIT that has users trace the path of neurons in the brain.

NBC News

NBC News takes a look at EyeWire, a video game to map the human brain designed by Professor Sebastian Seung’s lab at MIT. Through the game, players from around the world map the 3D structure of neurons.