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Scientific American

A new imaging technique developed by MIT researchers creates video simulations that people can interact with, writes Charles Choi for Scientific American. “In addition to fueling game development, these advances could help simulate how real bridges and buildings might respond to potentially disastrous situations,” Choi explains. 

Fox News

CSAIL researchers have created an algorithm that makes videos interactive, writes Andrew Freedman for Fox News. Freedman explains how this technology could transform games like Pokémon Go, “With interactive dynamic video, the Spearow could interact with the leaves rather than simply sit on top of them.”Reach in and touch objects in videos with “Interactive Dynamic Video”

BBC News

BBC News reports that CSAIL researchers have created an algorithm that can manipulate still objects in photographs and videos. The technique doesn’t require any special cameras, which makes it great for improving the realism in augmented reality games like Pokémon Go.

NBC News

Alyssa Newcomb writes for NBC News that MIT researchers have developed a system that allows users to interact with virtual objects. Newcomb explains that the “technology could be used to make movies or even by engineers wanting to find out how an old bridge may respond to inclement weather.”

Popular Science

CSAIL researchers have created a tool that allows people to interact with videos, writes Mary Beth Griggs for Popular Science. The technique could “make augmented reality animations integrate even more with the 'reality' part of augmented reality, help engineers model how structures will react when different forces are applied, or as a less expensive way to create special effects.”

CNN Money

By projecting images through multiple lenses and mirrors, CSAIL researchers have developed a new prototype movie screen that allows viewers to see 3-D images without glasses, reports Aaron Smith for CNN Money. 

Boston.com

CSAIL researchers have developed a way for people to watch 3-D movies without glasses, writes Kevin Slane for Boston.com. The new display the researchers developed “would use a series of lenses and mirrors to allow audiences to see the same three-dimensional image from any seat in a theater.”

CNN

Janissa Delzo writes for CNN that MIT researchers have developed a platform to 3-D print thousands of hair-like structures in minutes. "The purpose of this project is looking beyond the aesthetic perspective," explains graduate student Jifei Ou. "What kind of new functionality can we bring to the material?"

Boston Magazine

In a Boston Magazine article about six city squares in Boston, Joseph Mendolia writes that MIT’s plan for Kendall Square, “which is slated to bring 740 apartments—not to mention additional office, retail, and research space—to the square,” could help bring a neighborhood feel to the the area. 

BBC News

In a BBC News article about the Venice Architecture Biennale, Will Gompertz highlights a "drone-port" developed in collaboration with MIT researchers. “With the aid of cutting edge computer science and buried steel tension ropes, the largely self-supporting structure uses a fraction of the materials such a building would normally need.”

Boston Globe

Tim Logan writes for The Boston Globe that MIT has received approval to develop new buildings, open spaces, restaurants, research and commercial spaces in Kendall Square. “We want to create a greater sense of place,” says Provost Martin Schmidt. “A greater place to live and learn, not only for our community, but also for our neighbors.”

Metropolis

Hashim Sarkis, dean of SA+P, speaks with Vanessa Quirk of Metropolis about MIT’s widespread presence at the 2016 Venice Biennale, the Institute’s approach to architectural challenges and its interdisciplinary ethos. “MIT thrives on what it calls complex societal problems,” says Sarkis. “And what better complex societal problems are there today than cities and architecture and the environment.”

Popular Science

MIT researchers have developed a technique to help predict the thickness of a round shell, reports Alexandra Ossola for Popular Science. The findings “could help researchers create shells with a predictable thickness and a uniform consistency at an industrial scale. That’s useful for a range of products, including pills and aerodynamic vehicles.” 

Wired

In an article for Wired, Liz Stinson writes about the new academic publication launched by the Media Lab and MIT Press, the Journal of Design and Science. According to Stinson, Media Lab Director Joi Ito explained that the goal of the journal was to encourage “ideas presented in the journal to morph and evolve and become interconnected over time.”

Bloomberg

Researchers at the MIT Media Lab have developed a new material, called bioLogic, that alters its shape with changes in humidity and opens ventilation ducts when the wearer starts sweating, writes Olga Kharif for Bloomberg Business.